playing God (posted 17 September 2005)
Although I found The Lucky Ones quirky, narratively complex, and at times hysterical, I was more emotionally/intellectually invested in "Same Day Test." My reaction may have been caused by the more serious subject matter of the latter (HIV is far less amusing than Jesper's misguided encounters with animals, at least in my mind).
But I think it probably had more to do with actually being able to control the main character's decisions. While The Lucky Ones had a sort of voyeuristic/outsider-looking-in element to it (especially in the parts where you could snoop around in the characters' personal stuff), "Same Day Test" gave the reader/viewer total control over the character's actions. Well, almost total control. There were a few spots where only one path was presented, which made me conscious of the fact that there was an author behind the narrative.
But in the majority of the narrative fragments, there were choices. Having these options made me think about the consequences before I clicked on the final choice. In other words, having options made me anticipate the next move. While I was watching The Lucky Ones, I experienced a similar kind of anticipation about how things were going to come together, but I didn't feel it as intensely. That story was out of my hands and I felt like I was just moving through it. But in "Same Day Test," I wanted to make the right decision because I felt responsible. With this responsibility came the anxiety of being in charge of the character's fate.
The first time I got through the story, the HIV test turned out to be positive, and I kind of blew it off like there was nothing else I could've done. The result would've probably been the same regardless of the path I chose. But then I went back and tried a different path, and the result ended up being negative. I was devastated when I realized my actions controlled not only the path of the character, but also whether or not he would be diagnosed with a deadly disease. The playing God element of "Same Day Test" forced me to become crucially invested in the story. I thought shifting the authority almost entirely onto the reader was an interesting narrative strategy.
- Steph
Comments
Steph,
I also experienced a sensation of god-like power over the decisions of the protagonist in "Same Day Test." At the same time, I felt so invested in the mundane choices I was asked to make (except for the "take the test/don't take the test" choice). It was as if going to work, choosing when/where to have lunch, or choosing whether or not to leave work early may actually influence the outcome of the HIV test. I think that most of this week's posts included similar feelings on the reading and re-reading of same-day test--especially Ann's feelings. She was suprised that choosing to drink did not make the HIV test positive. "Same Day Test" made me think about how much weight we place on the tiny decisions we make every day.
Posted by: lorigilman
at September 21, 2005 02:43 PM
Just to clarify--I wasn't expecting to come up positive after the bar; I was testing the game to see if it cared what my choices were. The "choices" seemed to drop Tom into different stereotypes to which society attaches positive and negative labels. After our discussion, I was thinking the lack of information about Tom in the story makes it even easier for him to be defined by his actions (which are also the player's). Which helps me understand why I was so relieved the author wasn't playing god by passing judgment on how the day was spent and giving out rewards and punishments based on their definitions of worthiness.
Posted by: ann
at September 28, 2005 09:54 AM
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